gulp - The streaming build system

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This file will give you a taste of what gulp does. Node already supports a lot of ES2015, to avoid compatibility problem we suggest to install Babel and rename your gulpfile.js as gulpfile.babel.js.


glob-watcher : ^5.0.0
gulp-cli : ^2.0.0
undertaker : ^1.0.0
vinyl-fs : ^3.0.0



Related Projects

gulp-cli - CLI for gulp

  •    Javascript

The task(s) listed on the command line will be executed. If more than one task is listed, Gulp will execute all of them concurrently, that is, as if they had all been listed as dependencies of a single task. Just running gulp will execute the task default. If there is no default task, gulp will error.

Apache Beam - Unified model for defining both batch and streaming data-parallel processing pipelines

  •    Java

Apache Beam is an open source, unified model for defining both batch and streaming data-parallel processing pipelines. Using one of the open source Beam SDKs, you build a program that defines the pipeline. The pipeline is then executed by one of Beam’s supported distributed processing back-ends, which include Apache Apex, Apache Flink, Apache Spark, and Google Cloud Dataflow.

Apache ECharts - An Open Source JavaScript Visualization Library

  •    Typescript

Apache ECharts is an open-sourced JavaScript visualization tool, which can run fluently on PC and mobile devices. It is compatible with most modern Web Browsers. The basic chart types ECharts supports include line series, bar series, scatter series, pie charts, candle-stick series, boxplot series for statistics, map series, heatmap series, lines series for directional information, graph series for relationships, treemap series, sunburst series, parallel series for multi-dimensional data, funnel series, gauge series.

Kapacitor - Open source framework for processing, monitoring, and alerting on time series data

  •    Go

Kapacitor is a open source framework for processing, monitoring, and alerting on time series data. Kapacitor imports (stream or batch) time series data, and then transform, analyze, and act on the data. It uses Telegraf to collect system metrics on your local machine and store them in InfluxDB.

taskr - A fast, concurrency-focused task automation tool.

  •    Javascript

Taskr is a highly performant task runner, much like Gulp or Grunt, but written with concurrency in mind. With Taskr, everything is a coroutine, which allows for cascading and composable tasks; but unlike Gulp, it's not limited to the stream metaphor. Taskr is extremely extensible, so anything can be a task. Our core system will accept whatever you throw at it, resulting in a modular system of reusable plugins and tasks, connected by a declarative taskfile.js that's easy to read.

asset-pipeline - This Laravel 4 package provides a very simple and easy to use asset pipeline

  •    PHP

The new Laravel 5 feature called Elixir which runs on gulp should help you manage your assets. There are no plans (from us at Codesleeve) to continue development on this project to include L5 support. Asset pipeline will continue to accept community pull requests. Please feel free to contribute if you'd like. For those of you familiar with Rails asset pipeline and sprockets, you will hopefully feel right at home using this package.

firebolt - Golang framework for streaming ETL, observability data pipeline, and event processing apps

  •    Go

Firebolt has a simple model intended to make it easier to write reliable pipeline applications that process a stream of data. Every application's pipeline starts with a single source, the component that receives events from some external system. Sources must implement the node.Source interface.

distill - Asset pipeline system for game engines & editor suites.

  •    Rust

Distill is an asset pipeline for games, reading artist-friendly formats from disk, processing them into your engine-ready formats, and delivering them to your game runtime. Distill handles dependencies between assets, import & build caching, cross-device hot reloading during development, packing assets for a shippable game build, and more. To create an open-source go-to solution for asset processing in games.

broccoli - Browser compilation library – an asset pipeline for applications that run in the browser

  •    Javascript

A fast, reliable asset pipeline, supporting constant-time rebuilds and compact build definitions. Comparable to the Rails asset pipeline in scope, though it runs on Node and is backend-agnostic. For background and architecture, see the introductory blog post.For the command line interface, see broccoli-cli.

airpal - Web UI for PrestoDB.

  •    Java

Airpal is a web-based, query execution tool which leverages Facebook's PrestoDB to make authoring queries and retrieving results simple for users. Airpal provides the ability to find tables, see metadata, browse sample rows, write and edit queries, then submit queries all in a web interface. Once queries are running, users can track query progress and when finished, get the results back through the browser as a CSV (download it or share it with friends). The results of a query can be used to generate a new Hive table for subsequent analysis, and Airpal maintains a searchable history of all queries run within the tool.We'll be using Gradle to build the back-end Java code and a Node.js-based build pipeline (Browserify and Gulp) to build the front-end Javascript code.

gulp-recipes - gulp-recipes

  •    Javascript

Updates as of 20 March 2016: I have originally created this so that the Gulp community would be able help each other to find solutions to common use-cases. I have since moved away from Gulp to Webpack for most of my work, and have not been actively participating in Gulp's latest activities (I'm not knocking on Gulp, it is still a useful tool. Webpack just works well for my case). Not your typical collection of gulp recipes for your streaming build.

serviceworker-rails - Use Service Worker with the Rails asset pipeline

  •    Ruby

The Rails asset pipeline makes a number of assumptions about what's best for deploying JavaScript, including asset digest fingerprints and long-lived cache headers - mostly to increase "cacheability". Rails also assumes a single parent directory, /public/assets, to make it easier to look up the file path for a given asset. Service workers may only be active from within the scope from which they are served. So if you try to register a service worker from a Rails asset pipeline path, like /assets/serviceworker-abcd1234.js, it will only be able to interact with requests and responses within /assets/**. This is not what we want.

lazypipe - Lazily create a pipeline out of reusable components. Useful for gulp.

  •    Javascript

Lazypipe allows you to create an immutable, lazily-initialized pipeline. It's designed to be used in an environment where you want to reuse partial pipelines, such as with gulp. This module returns a function that can be used to start building a lazypipe. Individual steps are added via the .pipe() method. At any point, a new lazypipe can be built by adding to an existing one, without affecting the previous lazypipe. Lazypipes can even be used as steps within another lazypipe.

automi - A stream API for Go (alpha)

  •    Go

Automi abstracts away (not too far away) the gnarly details of using Go channels to create pipelined and staged processes. It exposes higher-level API to compose and integrate stream of data over Go channels for processing. This is still alpha work. The API is still evolving and changing rapidly with each commit (beware). Nevertheless, the core concepts are have been bolted onto the API. The following example shows how Automi could be used to compose a multi-stage pipeline to process stream of data from a csv file. The code implements stream processing based on the pipeline patterns. What is clearly absent, however, is the low level channel communication code to coordinate and synchronize goroutines. The programmer is provided a clean surface to express business code without the noisy channel infrastructure code. Underneath the cover however, Automi is using patterns similar to the pipeline patterns to create safe and concurrent structures to execute the processing of the data stream.

phing - PHing Is Not GNU make; it's a PHP project build system or build tool based on Apache Ant.

  •    PHP

(PH)ing (I)s (N)ot (G)NU make; it's a PHP project build system or build tool based on Apache Ant. You can do anything with it that you could do with a traditional build system like GNU make, and its use of simple XML build files and extensible PHP "task" classes make it an easy-to-use and highly flexible build framework. Features include running PHPUnit tests (including test result and coverage reports), file transformations (e.g. token replacement, XSLT transformation, Smarty template transformations), file system operations, interactive build support, SQL execution, SVN/GIT operations, tools for creating PEAR packages, documentation generation (DocBlox, PhpDocumentor) and much, much more.

vinyl-source-stream - :cyclone: Use conventional text streams at the start of your gulp or vinyl pipelines

  •    Javascript

Use conventional text streams at the start of your gulp or vinyl pipelines, making for nicer interoperability with the existing npm stream ecosystem.Take, for example, browserify. There are the gulp-browserify and gulpify plugins, which you can use in combination with gulp to get browserify working in your build. Unfortunately, these plugins come with additional overhead: an extra GitHub repository, npm module, maintainer, tests, semantics, etc. It's much simpler in this case to use the original module directly where you can, which is what vinyl-source-stream handles for you.

uPlot - 📈 A small, fast chart for time series, lines, areas, ohlc & bars

  •    Javascript

μPlot is a fast, memory-efficient Canvas 2D-based chart for plotting time series, lines, areas, ohlc & bars; from a cold start it can create an interactive chart containing 150,000 data points in 135ms, scaling linearly at ~25,000 pts/ms. In addition to fast initial render, the zooming and cursor performance is by far the best of any similar charting lib; at ~35 KB, it's likely the smallest and fastest time series plotter that doesn't make use of context-limited WebGL shaders or WASM, both of which have much higher startup cost and code size. However, if you need 60fps performance with massive streaming datasets, uPlot can only get you so far. WebGL should still be the tool of choice for applications like realtime signal or waveform visualizations: See danchitnis/webgl-plot, huww98/TimeChart, epezent/implot, or commercial products like LightningChart®.

streamjs - Lazy Object Streaming Pipeline for JavaScript

  •    Javascript

Stream.js is a lightweight (2.6 KB minified, gzipped), intensely tested (700+ assertions, 97% coverage) functional programming library for operating upon collections of in-memory data. It requires EcmaScript 5+, has built-in support for ES6 features and works in all current browsers, Node.js and Java 8 Nashorn. Before explaining how Stream.js works in detail, here's a few real world code samples.

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