earthenterprise - Google Earth Enterprise - Open Source

  •        70

Earth Enterprise is the open source release of Google Earth Enterprise, a geospatial application which provides the ability to build and host custom 3D globes and 2D maps. Earth Enterprise does not provide a private version of Google imagery that's currently available in Google Maps or Earth.Refer to the wiki for instructions on building from source on one of these platforms.

https://github.com/google/earthenterprise

Tags
Implementation
License
Platform

   




Related Projects

Cesium - An open-source JavaScript library for world-class 3D globes and maps

  •    Javascript

CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin. It uses WebGL for hardware-accelerated graphics, and is cross-platform, cross-browser, and tuned for dynamic-data visualization.

EarthView - 3D Visualization of Earth using Map Tiles for iOS

  •    Objective-C

EarthView is an open-source 3D visualization of the Earth globe for iOS that uses map tiles for imagery and OpenGL ES and GLKit for rendering. I built it for a side-project that may never go anywhere, so I figured it might be educational or useful to other developers. The project uses a quad-tree to page in map tiles that conform to the Tile Map Service standard (or, the flipped Google equivalent). The level of detail to display is determined by the estimated screen-space error of a given page.

natural-earth-vector - A global, public domain map dataset available at three scales and featuring tightly integrated vector and raster data

  •    HTML

No, really! This readme is a poor substitute for the live site. Natural Earth is a public domain map dataset available at 1:10m, 1:50m, and 1:110 million scales. Featuring tightly integrated vector (here) and raster data (over there), with Natural Earth you can make a variety of visually pleasing, well-crafted maps with cartography or GIS software.

GRASS GIS - Geographic Resources Analysis Support System

  •    C++

Geographic Resources Analysis Support System, commonly referred to as GRASS GIS, is a Geographic Information System (GIS) used for data management, image processing, graphics production, spatial modelling, and visualization of many types of data. GRASS supports raster and vector data in two and three dimensions. The vector data model is topological, meaning that areas are defined by boundaries and centroids; boundaries cannot overlap within a single layer.

node-gdal - Node.js bindings for GDAL (Geospatial Data Abstraction Library)

  •    C++

Read and write raster and vector geospatial datasets straight from Node.js with this native GDAL binding. GDAL 2.0.1 (GEOS 3.4.2, Proj.4 4.8.0) comes bundled, so node-gdal will work straight out of the box. To get started, browse the API Documentation or examples. This binding is a collaboration between Natural Atlas and Mapbox. Its contributors are Brandon Reavis, Brian Reavis, Dane Springmeyer, Zac McCormick, and others.


Silverglobe

  •    Silverlight

Silverglobe is a Silverlight 2.0 control that displays a vector based 3D map of the Earth. The globe can be interactively rotated and selectable geographical locations can be added. When a location is selected, it is automatically animated to the center with the earth axis p...

maptk - Motion-imagery Aerial Photogrammetry Toolkit

  •    C++

MAP-Tk started as an open source C++ collection of libraries and tools for making measurements from aerial video. Initial capability focused on estimating the camera flight trajectory and a sparse 3D point cloud of a scene. These products are jointly optimized via sparse bundle adjustment and are geo-localized if given additional control points or GPS metadata. This project has similar goals as projects like Bundler and VisualSFM. However, the focus here in on efficiently processing aerial video rather than community photo collections. Special attention has been given to the case where the variation in depth of the 3D scene is small compared to distance to the camera. In these cases, planar homographies can be used to assist feature tracking, stabilize the video, and aid in solving loop closure problems.

The Planet Earth Project

  •    Java

Free web3D interactive, extensible, full-scale earth map created and annotated by the public. Like a 3D google + world wiki. Includes integration with enterprise web services. OGC 3D services and 3D chat (vrspace) planned. X3D amp; VRML standards based.

gdal - GDAL is an open source X/MIT licensed translator library for raster and vector geospatial data formats

  •    C++

GDAL is an open source X/MIT licensed translator library for raster and vector geospatial data formats.

PostGIS - Spatial and Geographic objects for PostgreSQL

  •    C

PostGIS is a spatial database extender for PostgreSQL object-relational database. It adds support for geographic objects allowing location queries to be run in SQL. PostGIS adds extra types (geometry, geography, raster and others) to the PostgreSQL database. It also adds functions, operators, and index enhancements that apply to these spatial types.

Map Service API

  •    

A Silverlight 2.0 Library to control map services such as Google Maps and Microsoft Virtual Earth with minimal JavaScript

mapbox-gl-native - Interactive, thoroughly customizable maps in native Android, iOS, macOS, Node

  •    C++

A library for embedding interactive, customizable vector maps into native applications on multiple platforms. It takes stylesheets that conform to the Mapbox Style Specification, applies them to vector tiles that conform to the Mapbox Vector Tile Specification, and renders them using OpenGL. Mapbox GL JS is the WebGL-based counterpart, designed for use on the Web.If your platform or hybrid application framework isn’t listed here, consider embedding Mapbox GL JS using the standard Web capabilities on your platform.

Sophus - C++ implementation of Lie Groups using Eigen.

  •    C++

This is a c++ implementation of Lie groups commonly used for 2d and 3d geometric problems (i.e. for Computer Vision or Robotics applications). Among others, this package includes the special orthogonal groups SO(2) and SO(3) to present rotations in 2d and 3d as well as the special Euclidean group SE(2) and SE(3) to represent rigid body transformations (i.e. rotations and translations) in 2d and 3d. Sophus compiles with clang and gcc on Linux and OS X as well as msvc on Windows. The specific compiler and operating system versions which are supported are the ones which are used in the Continuous Integration (CI): See TravisCI and AppVeyor for details.

tileserver-gl - Vector and raster maps with GL styles

  •    Javascript

Vector and raster maps with GL styles. Server side rendering by Mapbox GL Native. Map tile server for Mapbox GL JS, Android, iOS, Leaflet, OpenLayers, GIS via WMTS, etc. Make sure you have Node.js version 6 installed (running node -v it should output something like v6.11.3).

GamePlay - Open-source, cross-platform, C++ game engine for creating 2D/3D games.

  •    C++

GamePlay is an open-source, cross-platform, C++ game framework/engine for creating 2D/3D mobile and desktop games. Open-source under Apache 2.0 license.

Urho3D - Cross-platform 2D and 3D game engine.

  •    C++

Urho3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D. Licensed under the MIT license, see LICENSE for details.

azukiMap

  •    Silverlight

azukiMap is a Open Source "Web-Top" GIS application. It works on Silverlight and can use vector data, raster images and several types of map tile from servers as map data sources.

OverlappingMarkerSpiderfier - Deals with overlapping markers in Google Maps JS API v3, Google Earth-style

  •    Javascript

This library makes map markers in the Google Maps API (version 3) behave in that Google Earth way (minus the animation). Small numbers of markers (yes, up to 8) spiderfy into a circle. Larger numbers fan out into a more space-efficient spiral.The compiled code has no dependencies beyond Google Maps. Compiled out of CoffeeScript, minified with Google’s Closure Compiler and gzipped, it’s under 4KB.

3d-tiles - Specification for streaming massive heterogeneous 3D geospatial datasets :earth_americas:

  •    

Specification for streaming massive heterogeneous 3D geospatial datasets. 3D Tiles has entered the Open Geospatial Consortium (OGC) Community Standard process.

VR GIS

  •    Delphi

Vector Raster Geographic Information Synthesis. Incorporates Vector: Vector processing, Image processing, Digital Elevation Model DEM processing. These data can be combined to be viewed in 3D. Multitude of system organization aids.