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Folder is a puzzle platformer game, which provides you a whole new experience. You can fold objects in game play; a wall becomes a road, a high stiff becomes meaningless, and a monster can be thrown away. So just enjoy the world, without headache.
XNA platform game. Inspired by Monty's Revenge and Battle Kid. This project will serve as an example of how to code a platform game in C# using the XNA framework. Features include: Gamestory, Bosses, Enemies, Simple 2D Physics, Multiple screens and the list goes on...
A 2d light engine for XNA 4.0. Krypton allows users of the XNA framework to easily add 2D lighting to their games. Krypton is fast, as it utilizes the GPU and uses a vertex shader to compute 2D shadows, relieving additional stress from the CPU to compute more game-like tasks.
Super Mario Limitless is an in-development Mario-based platformer engine. It aims to be as close as possible to the 2D Mario series, and it will emulate the SMW physics engine. It is being written in C# using the XNA Game Framework.
A 2D game engine written in C# and XNA. Features animated sprite capability and physics simulation by FarseerPhysics. Includes a level editor, a GUI controls library and a sample RTS game, Factions. Contains A* pathfinding for unit movement and an ants system for AI navigation.
Buttermilk is a *DISCONTINUED* 2D XNA game / GUI engine that was being built for the game "Rogue Bishop". It's a very easy-to-use 2D game engine which tranparently supports 3D objects in the 2D scene graph. It currently includes a dynamically-skinned GUI system. The GUI system...
Laughing Dog is a simple to use, component based 2D framework for XNA game development. At present it is very early in development and as such is full of incomplete and missing features but don't let that be a reason to avoid the project. If you see something missing please help.
RhinoXNA is a 2D graphics rendering library that makes developing games with XNA even easier by wrapping up all the drawing functionality so the developers can focus on the game implementation. RhinoXNA is developed using Visual Studio 2010 C# Express Edition using XNA and is ...
Capture the Flag is a 2d Capture the flag game made for the Zune platform using XNA 3.0 CTP. Players choose to join or start a network session in the main menu. When in game, the player uses left or right on the DPad to choose the team on which to play with. Once sides have b...
Ox is a mature 3D XNA game engine ready for use in your free or commercial project. It features a 3D scene system with a visual scene editor, a 2D gui system (also with its own editor), JigLibX physics, fully-integrated XNAnimation animation system, and C# game scripting system.
Exenay is a 2D engine, based on XNA, allowing you to easily create games without having to worry about rolling your own engine. No need to worry about implementing your own sprite objects, position vectors, sprite sheet animation manager, drawing methods, and much more. Exe...
Kinect: Tower Defence is a 2D tower defence game programmed in C# using the XNA Framework, played on the PC. It will make use of the Kinect hardware and motion tracking to add more fun to how the game is controlled and played.
XGate2D is 2D game engine built using XNA Framework. XGate2D currently has 8 features: input handler, animation, Graphical User Interface (GUI), collision detection, physics, particle system, tiling engine, and audio engine.
Vortex2D.NET is free 2D fast graphics framework/game engine. It is replacement of XNA for pure 2D game development. Vortex2D API is very well structured, easy for beginners and powerful enough for professionals. Programming language: C#, VB.NET; OS: Win XP and later.