three-pathfinding - Navigation mesh utilities for three.js, based on PatrolJS.

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Navigation mesh toolkit for ThreeJS, based on PatrolJS. Computes paths between points on a 3D nav mesh, supports multiple zones, and clamps movement vectors for FPS controls. To learn how to create a navigation mesh using Blender, see Creating a Nav Mesh. Thanks to Nick Janssen for creating PatrolJS, which was the basis for this library.

https://github.com/donmccurdy/three-pathfinding

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