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Masonry is great, but it has grown big as it has grown older. Colcade is designed to be small & fast. I recommend using Colcade over Masonry, but read over this feature comparison. Colcade works by moving item elements into column elements.
"Bricks" are the basic building block of the masonry and are passed into the props.bricks. They essentially represent the items within each column and require a uri property at a minimum. However, you can freely add additional properties to the data property if you need access to certain data within your brick.onPress handler and footer/header renderer. The following properties are available.
Masonry is still actively maintained, we are committed to fixing bugs and merging good quality PRs from the wider community. However if you're using Swift in your project, we recommend using SnapKit as it provides better type safety with a simpler API. Masonry is a light-weight layout framework which wraps AutoLayout with a nicer syntax. Masonry has its own layout DSL which provides a chainable way of describing your NSLayoutConstraints which results in layout code that is more concise and readable. Masonry supports iOS and Mac OS X.
driveway is an explorative project for developing pure CSS masonry layouts. It is developed using stylus. You may have come here from the blog post I wrote about pure CSS masonry layouts. If that's the case and you want the exact code I used in that post(with vendor prefixing), you'll be best served looking in the dist folder for driveway.blog.css and driveway.blog.min.css. Alternatively, use bower to pull in the repo.
Salvattore is a library agnostic JS script that will help you organize your HTML elements according to the number of columns you specify, like jQuery Masonry. To find out more and see it in action, please visit our website.
A Blender python script which automatically creates masonry and stonework. Think castles and cobblestone streets! v0.56 is usable and available at the Download page. Current version supports windows, doors, radial, and domes.
Masonry works by placing elements in optimal position based on available vertical space, sort of like a mason fitting stones in a wall. You’ve probably seen it in use all over the Internet. See masonry.desandro.com for complete docs and demos.