fireball - Fireball is a html5 game engine for the future.

  •        10

Fireball is a next-gen Html5 game engine built with extremely extendable structure. The core of Fireball is an editor UI engine and an asset engine with tree view, scene view and property inspector. Beyond that are all plugins. We designed Fireball to be deeply customizable. Developers can create their own editor and plugins very easily. The editor features are deeply inspired by Unity which we believe has the most advanced game developing editor at the moment. Visit Fireball-x.com to learn more or visit the Fireball forum.

http://fireball-x.com
https://github.com/colin3dmax/fireball

Dependencies:

browserify : 9.0.8
del : 1.1.1
express : 4.11.2
event-stream : 3.2.2
gulp : 3.8.11
gulp-sourcemaps : ^1.3.0
gulp-util : 3.0.3
nomnom : 1.8.1
winston : 1.0.0
vinyl-buffer : ^1.0.0
vinyl-source-stream : 1.0.0
gulp-uglify : 1.1.0
fire-fs : 0.1.8
fire-url : 0.1.6
fire-path : 0.1.6
node-uuid : 1.4.2
chalk : 1.0.0
vinyl : 0.4.6
vinyl-fs : 0.3.13
async : 0.9.0
source-map : ^0.4.2

Tags
Implementation
License
Platform

   




Related Projects

example-cases - Example project to guide users through how to create game with Fireball and cocos2d-js

  •    Javascript

Example project to guide users through how to create game with Fireball and cocos2d-js

Fireball ISO Builder

  •    

Fireball ISO Builder is a VMWare virtual appliance that builds a security-hardened LiveCD image, based on Hardened Gentoo Linux. It may be optionally encrypted to protect the contents. The original intent of the project is focused on providing security and networking services to a network, but the appliance can be customized in almost limitless ways to build bootable ISOs that can do many different things.

stage.js - 2D HTML5 rendering engine for game development

  •    Javascript

Stage.js is a 2D HTML5 JavaScript library for cross-platform game development, it is lightweight, fast and open-source. Canvas is the graphic component of HTML5 game development, but it only has a drawing API and there is no data model like DOM to compose your application. You need to manually draw your application and manage rendering cycles to play it. Moreover, mouse events are only available at entire Canvas level and they also need to be processed manually.

dotnetfireball

  •    DotNet

Fireball Framework is project that aim to create the best controls and libraries for developer, the project already contains some control, CodeEditorControl with Syntax Highlight, Collections,Outlook Navigation bar and etc..

qiciengine - A free JavaScript game engine library with a web-based comprehensive suite of toolset for making HTML5 games

  •    

QICI Engine is a free and open source JavaScript game engine library with a web-based comprehensive suite of toolset for making HTML5 games. QICI Engine is based on the free and open source HTML5 game framework Phaser, which uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers.


DeltaEngine - Open Source Multiplatform Game Engine, C# OpenGL Version (custom wrapper) including the Editor

  •    CSharp

The Delta Engine is allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET by using your favorite tools. It is free to use on Windows, Open Source and written in C# (.NET). Supported Frameworks: GLFW, OpenTK, SharpDX, SlimDX, XNA and MonoGame.

GDevelop - :video_game: GDevelop is an open source HTML5 and native game creator requiring no coding skills

  •    C++

GDevelop is a full featured, open source game development software, allowing to create HTML5 and native games without any knowledge in a specific programming language. All the game logic is made thanks to an intuitive and powerful event based system. A pre-generated documentation of the Core library, C++ and JS game engines is available here.

phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering

  •    Javascript

Phaser is a fast, free, and fun open source HTML5 game framework that offers WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS, Android and native apps by using 3rd party tools. You can use JavaScript or TypeScript for development. Phaser is available in two versions: Phaser 3 and Phaser CE - The Community Edition. Phaser CE is a community-lead continuation of the Phaser 2 codebase and is hosted on a separate repo. Phaser 3 is the next generation of Phaser.

phaser-ce - Phaser CE is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering

  •    Javascript

Phaser is a fast, free, and fun open source HTML5 game framework. It uses a custom build of Pixi.js for WebGL and Canvas rendering, and supports desktop and mobile web browsers. Games can be compiled to iOS, Android and native desktop apps via 3rd party tools. You can use JavaScript or TypeScript for development. Years after release, Phaser is still one of the most starred game frameworks on GitHub. Thousands of developers worldwide use Phaser. From indies and multi-national digital agencies, to schools and Universities. Each creating their own incredible games.

planck.js - 2D JavaScript Physics Engine

  •    Javascript

Check out Car example on JS Bin to try it in practice. Also see example directory for more testbed usage examples. To receive updates about changes and progress follow @piqnt on twitter.

FSD Amoeba

  •    C

Fireball (FSD) Amoeba is a distributed operating system. It collects a huge varity of single machines connected over a (fast) network to one, huge computer.It's a full Operating System Distribution. Based on Amoeba,Vrije Universiteit.

BansheeEngine - Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting

  •    CSharp

Banshee is a high-quality and modern game development toolkit. It provides a high-performance, multi-threaded game engine written in C++14. The engine includes math and utility libraries, Vulkan, DirectX 11 and OpenGL support, handles common tasks such as input, GUI, physics, audio, animation and scripting, and supports many popular resource formats (e.g. FBX, PNG, PSD, TTF, OGG, WAV).

engine - The engine for Cocos Creator

  •    Javascript

This repo is the engine framework for Cocos Creator, Cocos Creator is a game development tool focused on content creation, which has realized features like thorough scriptability, componentization and data driven, etc. on the basis of Cocos2d-x. Cocos Creator's in-editor scene view and web runtime share the same framework, which is the content of this repo. It's originally forked from Cocos2d-html5, we build up an Entity Component architecture on it to meet the needs of Cocos Creator.

imgly-sdk-html5 - The most comprehensive photo editor SDK for web and mobile

  •    Javascript

The img.ly HTML5 SDK is a fully customisable photo editor which you can integrate into your HTML5 app within minutes. It contains the most important photo editing tools; Auto-Enhance, Crop, Rotate, Focus, Brightness, Contrast, Saturation, and more. It also features state-of-the-art photo filters, designed and calibrated with a lot of love. A Text editor with an elegant and simple to use interface allows adding text instantly to the picture. Visit our website for tutorials on how to integrate and customize the editor.

rpgboss - point and click rpg game editor and engine

  •    Scala

RPG game editor. Runs on Windows, Linux, and Mac. Authored games eventually will run on mobile platforms also. Based on libgdx. Licensed under AGPL3.

Mojoc - A cross-platform, open-source, pure C game engine for mobile game.

  •    C

Mojoc is an open-source, cross-platform, pure C game engine. It is based on OpenGLES3 and written in C99. It currently works on IOS and Android, but can easily be extended to other platforms, and will support more platforms in the future. Mojoc is licensed under the MIT License.

phaser-examples - Contains hundreds of source code examples and related media for the Phaser HTML5 Game Framework

  •    Javascript

Looking for Phaser 3 Examples? They are in their own repo. Phaser v2 is a fast, free and fun open source HTML5 game framework. It uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS and Android apps via 3rd party tools.

panda-engine - Panda Engine - HTML5 Game Engine

  •    Javascript

Panda Engine - HTML5 Game Engine

Ox Game Engine for XNA

  •    DotNet

Ox is a mature 3D XNA game engine ready for use in your free or commercial project. It features a 3D scene system with a visual scene editor, a 2D gui system (also with its own editor), JigLibX physics, fully-integrated XNAnimation animation system, and C# game scripting system.

GDevelop - HTML5 and native game creator requiring no coding skills

  •    C++

GDevelop is a full featured, open source game development software, allowing to create HTML5 and native games without any knowledge in a specific programming language. All the game logic is made thanks to an intuitive and powerful event based system.





We have large collection of open source products. Follow the tags from Tag Cloud >>


Open source products are scattered around the web. Please provide information about the open source projects you own / you use. Add Projects.