castle-engine - Cross-platform 3D and 2D game engine with a lot of graphic effects and a scene graph based on X3D

  •        15

"Castle Game Engine" ( ) is an open-source 3D and 2D game engine. We have many graphic features (shadows, mirrors, screen effects...) and support many data formats for game assets (X3D, VRML, Collada, Spine...). We have a nice scene manager, with many optional components (like instant creatures with simple walking and attacking intelligence). We're cross-platform (desktop, mobile, web browser plugin).



Related Projects

Castle Game Engine

  •    Pascal

3D game engine focused on X3D and beautiful graphic effects.

ImagineEngine - A project to create a blazingly fast Swift game engine that is a joy to use 🚀

  •    Swift

Welcome to Imagine Engine, an ongoing project that aims to create a fast, high performance Swift 2D game engine for Apple's platforms that is also a joy to use. You are hereby invited to participate in this new community to build a tool with an ambitious but clear goal - to enable you to easily build any game that you can imagine. Imagine Engine uses Core Animation as its rendering backend - just like Apple's UI frameworks like UIKit and AppKit do. By leveraging the power of Core Animation's hardware accelerated 2D rendering capabilities, Imagine Engine is able to push lots of pixels onto the screen at the same time. That means more objects, more effects and less restrictions when designing your games.

engine - Go 3D Game Engine

  •    Go

G3N (pronounced "gen") is an OpenGL 3D Game Engine written in Go. It can be used to write cross-platform Go applications that show rich and dynamic 3D representations - not just games. A basic integrated GUI framework is provided, and 3D spatial audio is supported through OpenAL. Go 1.8+ is required. The engine also requires the system to have an OpenGL driver and a GCC-compatible C compiler.

Godot - A multi-platform 2D and 3D open source game engine

  •    C++

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel.

Engine Nine: Game Engine for XNA

  •    DotNet

Engine Nine is the most popular open source XNA game engine that allows you to create amazing 2D and 3D games in C#.

Buttermilk Game / GUI Engine

  •    DotNet

Buttermilk is a *DISCONTINUED* 2D XNA game / GUI engine that was being built for the game "Rogue Bishop". It's a very easy-to-use 2D game engine which tranparently supports 3D objects in the 2D scene graph. It currently includes a dynamically-skinned GUI system. The GUI system...

Glide - Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials

  •    Swift

glide is a SpriteKit and GameplayKit based engine for building 2d games easily, with a focus on side scrollers. glide is developed with Swift and works on iOS, macOS and tvOS. glide is developed with Entity-Component-System architecture. In short, this makes it easy to manage the code of your game, which might quickly get messy as you add more stuff. In addition to that, loads of building components common to 2d platformers that will get you quickly started is also included in the engine.

panda3d - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU

  •    C++

Panda3D is a game engine, a framework for 3D rendering and game development for Python and C++ program. It featues include Exposes Full Power of Graphics API, Powerful interface between shaders and engine, Support for tessellation and compute shaders, Fullscreen filters such as Bloom, Cartoon Inking, Volumetric Lightning, Blur/Sharpen and Ambient Occlusion, as well as the ability to use your own, Get models from your 3d modeller to Panda3D easily, Several options for adding sounds, physics simulation to your game.

Urho3D - Cross-platform 2D and 3D game engine.

  •    C++

Urho3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D. Licensed under the MIT license, see LICENSE for details.

LimonEngine - 3D FPS game engine with full dynamic lighting and shadows

  •    C++

LimonEngine is a 3D first person shooter engine, developed as a hobby, to acquire a deeper knowledge of 3D game engine programming. It can load a wide variety of models and skeletal animations thanks to Assimp, has realtime directional and point lights/shadows and physics.

flare-engine - Free/Libre Action Roleplaying Engine (engine only)

  •    C++

Flare (Free Libre Action Roleplaying Engine) is a simple game engine built to handle a very specific kind of game: single-player 2D action RPGs. Flare is not a reimplementation of an existing game or engine. It is a tribute to and exploration of the action RPG genre. Rather than building a very abstract, robust game engine, the goal of this project is to build several real games and harvest an engine from the common, reusable code.

Ox Game Engine for XNA

  •    DotNet

Ox is a mature 3D XNA game engine ready for use in your free or commercial project. It features a 3D scene system with a visual scene editor, a 2D gui system (also with its own editor), JigLibX physics, fully-integrated XNAnimation animation system, and C# game scripting system.

AtomicGameEngine - The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

  •    C++

The Atomic Game Engine is powerful native technology with a consistent API and tooling available in C++, C#, Typescript and JavaScript. The Atomic Editor is installed in over 75 countries and has hit “critical mass” with production in multiple industries. Atomic can also be used as a library in existing projects with a C++ SDK, C# NuGet, and JavaScript npm package in development.

Citrus-Engine - Modern AS3 Game Engine

  •    ActionScript

We recently reset this repository for working on a new version, at the moment we're making experiments. If you are looking for the old one, find it here. The Citrus Engine is a professional-grade, scalable Flash game engine built for industry-quality games. It is built upon modern Flash programming practices, allowing you to focus on making your game awesome! It comes built-in with a "platformer" starter-kit, which you can use to easily make awesome 2D or 3D sidescrolling games.

QuickStart Game Engine

  •    CSharp

3D Game Engine, XNA 4.0. Includes rendering, physics, input, cameras, terrain system, user interface, particle emitters, and more!

GDevelop - :video_game: GDevelop is an open source HTML5 and native game creator requiring no coding skills

  •    C++

GDevelop is a full featured, open source game development software, allowing to create HTML5 and native games without any knowledge in a specific programming language. All the game logic is made thanks to an intuitive and powerful event based system. A pre-generated documentation of the Core library, C++ and JS game engines is available here.

JEDI-IsoAxEE WorkShop by Delphi

  •    Pascal

Using Delphi to write a complete Isometric Engine and Editor and to port it to Kylix upon it's release. Features... 1. Cross-platform Isometric game engine and editor. 2. Full OO game object inheritance model so objects can be handled...

Kochol Game Engine

  •    Java

Kochol Game Engine(KGE) is an object-orianted hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.