aruco-marker - JavaScript library for generating Aruco marker images

  •        15

aruco-marker is a JavaScript library that can generate marker images (fiducials) for the Aruco augmented reality marker library. Aruco codes can be recognized by the original Aruco C++ library, or in the browser by js-aruco. aruco-marker generates images as SVG, making them easy to scale to any size or print out. aruco-marker is available for use directly in the browser, or via AMD (RequireJS), or in NodeJS. It is installable as aruco-marker from either NPM or Bower.



Related Projects


  •    Objective-C

Wikitude's Augmented Reality Plugin for PhoneGap - working together with the Wikitude SDK library for Android and iOS. Provides image recognition and tracking, geo-based augmente reality and 3D rendering and animations in an augmented reality scene

SLARToolkit - Silverlight and Windows Phone Augmented Reality Toolkit

  •    Silverlight

SLARToolkit is a flexible Augmented Reality library for Silverlight and Windows Phone with the aim to make real time Augmented Reality applications with Silverlight as easy and fast as possible. SLARToolkit is based on the established NyARToolkit and ARToolkit.

threex.webar - three.js extensions for Augmented Reality

  •    Javascript

threex.webar shows how to get augmented reality using only web technologies. It is a threex extension for three.js. It provides easy to use extension to experiment with augmented reality and three.js. I did a presentation about it. You can find the slides here. Or you can install with bower, as you wish.

iphonearkit - An Objective-C augmented reality kit for iPhone.

  •    Objective-C

iPhone ARKit is a small set of class that can give you augmented reality in any iPhone application. The kind of augmented reality that ARKit caters to is overlay of information (usually geographic) over a camera view. The background camera view acts as a "window" onto the world around you. iPhone ARKit's APIs are modeled after MapKit's. For an overview of MapKit, please read the documentation for more information.

ARCharts - Lovely Augmented Reality Charts for iOS - Built with ARKit

  •    Swift

ARCharts is a library making it easy to create beautiful charts tailored for augmented reality. There are three different ways of adding ARCharts to your project.

jeelizFaceFilter - Javascript/WebGL lightweight face tracking library designed for augmented reality webcam filters

  •    Javascript

This JavaScript library detects and tracks the face in real time from the webcam video feed captured with WebRTC. Then it is possible to overlay 3D content for augmented reality applications. We provide various demonstrations using main WebGL 3D engines. We have included in this repository the release versions of the 3D engines to work with a determined version (they are in /libs/<name of the engine>/). This library is lightweight and it does not include any 3D engine or third party library. We want to keep it framework agnostic so the outputs of the library are raw: if the a face is detected or not, the position and the scale of the detected face and the rotation Euler angles. But thanks to the featured helpers, examples and boilerplates, you can quickly deal with a higher level context (for motion head tracking, for face filter or face replacement...). We continuously add new demontrations, so stay tuned ! Also, feel free to open an issue if you have any question or suggestion.

Magic-Sand - Magic Sand is a software for operating an augmented reality sandbox

  •    C++

Magic Sand is a software for operating an augmented reality sandbox like the Augmented Reality Sandbox developped by UC Davis. It is a partial port of the SARndbox project of Oliver Kreylos under openframeworks and is also adapted from the ofxKinectProjectorToolkit by Gene Kogan. It was ported to openframeworks by Thomas Wolf and later modified and extended with some games by Rasmus R. Paulsen.

Marvin - Image Processing Framework

  •    Java

Marvin is an image processing framework that provides features for image and video frame manipulation, multithreading image processing, image filtering and analysis, unit testing, performance analysis and addition of new features via plug-in. It can process camera frames for video filtering, object tracking, augmented reality, motion detection and analysis among other things.

AR.js - Efficient Augmented Reality for the Web - 60fps on mobile!

  •    Javascript

You are done! It will open a webpage which read the phone webcam, localize a hiro marker and add 3d on top of it, as you can see below. Only thanks to all of them, i could do my part : Optimizing performance from 5fps on high-end phone, to 60fps on 2years old phone.

webxr - Repository for the WebXR Device API Specification.

  •    CSS

The WebXR device API is for accessing virtual reality (VR) and augmented reality (AR) devices, including sensors and head-mounted displays on the Web. The WebXR Device API Specification is the repository of the Immersive Web Working Group.

CoreAR - AR(Augmented reality) framework for iOS, based on a visual code like ARToolKit

  •    C

CoreAR.framework is open source AR framework. You can make an AR application using visual code like ARToolKit using this framework. CoreAR.framework does not depend on the other computer vision library like OpenCV. Considered portability, this framework is written only C or C++. The pixel array of an image is passed to CoreAR.framework and then visual code's identification number, rotation and translation matrix are obtained from the image including a visual code. Image processing speed of this framework is about 15 fps on iPhone4. Take notice that CoreAR.framework depends on Quartz Help Library and Real time image processing framework for iOS. You have to download these libraries and put on them at the path where CoreAR.framework has been installed.

Goblin XNA


Goblin XNA is a platform for research on 3D user interfaces, including mobile augmented reality and virtual reality, with an emphasis on games. It is written in C# and based on Microsoft XNA Game Studio 3.1 (up to Goblin XNA v3.6) and 4.0 (after Goblin XNA v4.0).

Augmented Reality Strategy Simulator


Augmented Reality Strategy Simulator is a software suite to promote computer aided strategy planning. Sports team can visualize their strategy using computer graphics in 3D mixed with reality images captured from video camera. The software is written in C#.

NextLevel - ⬆️ Rad Media Capture in Swift

  •    Swift

NextLevel is a Swift camera system designed for easy integration, customized media capture, and image streaming in iOS. Integration can optionally leverage AVFoundation or ARKit. Alternatively, drop the NextLevel source files or project file into your Xcode project.

jeelizWeboji - JavaScript/WebGL real-time face tracking and expression detection library

  •    Javascript

With this library, you can build your own animoji embedded in Javascript/WebGL applications. You do not need any specific device except a standard webcam. By default a webcam feedback image is displayed with the face detection frame. The face detection is quite robust to all lighting conditions, but the evaluation of expression can be noisy if the lighting is too directional, too weak or if there is an important backlight. So the webcam feedback image is useful to see the quality of the input video feed.

CoreAR - AR(Augmented reality) framework for iOS, based on a visual code like ARToolKit

  •    C

AR(Augmented reality) framework for iOS, based on a visual code like ARToolKit

Professional_iOS_AugmentedReality - Professional iOS Augmented Reality book (Apress). Code samples

  •    Objective-C

Professional iOS Augmented Reality book (Apress). Code samples


  •    Java

AFAR (AgentFactory Augmented Reality) is a NetBeans module for developing intentional agent based Augmented Reality (AR) applications. AFAR deploys AgentFactory agents.

3dar 3d augmented reality editor


3d augmented reality editor

Augmented Reality Viewfinder Toolkit


The Augmented Reality ViewFinder Toolkit allows you to "augment" the experience to your Windows Phone 7.5 application. Easily display geolocalized objects over the camera stream to help your user find their way around!