•        132

BEPUphysics is a 3D physics library by BEPU. It’s fast and has a bunch of features. Windows (XNA, SlimDX, SharpDX), XBox360, Windows Phone, and cross-platform dependency free versions are available.



Related Projects

LarX - XNA Game Engine

LarX is an XNA Game Engine, 2D and 3D, that uses SunBurn for Rendering, sgMotion for animations, and BEPU for Physics. It enables developers to write quicly AAA games.

awayphysics-core-fp11 - Away Physics - 3D physics library for the Away3D Engine in Flash Player 11

Away Physics - 3D physics library for the Away3D Engine in Flash Player 11

Oops! 3D Physics Framework (and more) for XNA

The Oops! Framework includes many game services and components that extend Microsoft's XNA Framework. The most noteworthy of these components is an easy to use 3D Physics game component/framework that runs on Windows...and XBOX 360!!!

Gammaleon VR 3D Engine

A High Performance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.

Speed Dreams : an Open Motorsport Sim

Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing community. It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics real

panda3d - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU

Panda3D is a game engine, a framework for 3D rendering and game development for Python and C++ program. It featues include Exposes Full Power of Graphics API, Powerful interface between shaders and engine, Support for tessellation and compute shaders, Fullscreen filters such as Bloom, Cartoon Inking, Volumetric Lightning, Blur/Sharpen and Ambient Occlusion, as well as the ability to use your own, Get models from your 3d modeller to Panda3D easily, Several options for adding sounds, physics simulation to your game.

QuickStart Game Engine

3D Game Engine, XNA 4.0. Includes rendering, physics, input, cameras, terrain system, user interface, particle emitters, and more!

cannon.js - A lightweight 3D physics engine written in JavaScript.

A lightweight 3D physics engine written in JavaScript.

Ox Game Engine for XNA

Ox is a mature 3D XNA game engine ready for use in your free or commercial project. It features a 3D scene system with a visual scene editor, a 2D gui system (also with its own editor), JigLibX physics, fully-integrated XNAnimation animation system, and C# game scripting system.

cyclone-physics - The Physics engine that accompanies the book "Game Physics Engine Design"

The Physics engine that accompanies the book "Game Physics Engine Design"

MyWorld Engine

MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.

RealityStrike 3D and Game Engine

Portable game engine intended for game development. Include portable 3D-engine for at least DirectX and OpenGL, physics and sound simulation engines, and scripting engine for AI.

jMonkeyEngine - 3D Game Engine in Java

jMonkeyEngine is a game engine made for developers who want to create 3D games following modern technology standards. It helps to create games that run on any OpenGL 2 and 3-ready device with the Java Virtual Machine – web, desktop, or mobile. It supports Shaders, Lighting, Physics, Special Effects, Texturing, Terrian and lot more.

Physics Defense

PhysicsDefense is going to be a little 3D game with a lot of physics involved using ODE, ODEJava, jME Physics 2 and jME. The goal is to keep balls from falling from an inclined plane, using obstacles, heat, cold and miscellaneous devices...

Famous - JavaScript Framework with 3D Support for building Mobile or Destop Apps is a free and open source JavaScript platform for building mobile apps and desktop experiences. What makes unique is its JavaScript rendering engine and 3D physics engine that gives developers the power and tools to build native quality apps and animations using pure JavaScript. runs on iOS, Android, Kindle and Firefox devices and integrates with Angular, Backbone, Meteor and Facebook React.

Farseer Physics Engine Simple Samples

As you might know, the original Farseer Physics Engine samples can be alittle hard to understand at first sight. Therefore I have created a small collection of "Simple Samples" / tutorials which shows you how to do different things with the engine, as simples as possible.

Star System Simulator

Star System Simulator can perform 3D simulations of planetary positions using Euler-Cromer and Runge-Kutta (4th order) methods. The results are displayed on a 3D scatter plot and are exportable to a log file. The application is written in C# and WPF.

Race - 3D car game

Race is a 3D car game using the Open Dynamics Engine (ODE) for physics.


IrrBullet is the most powerful open-source physics wrapper and extension library available for the Irrlicht rendering engine. IrrBullet has a unique design and goal that isn't attempted in other physics wrappers. Whether you are a proficient C++ software developer or someone new to game development, IrrBullet has what you need to make your game or simulation's physics outstanding, and in a much more timely manner than learning and applying the math, design principles, and skills required t