extDB2 - Arma3 Extension DB C++ dll / so by @Torndeco. [superseded by extDB3]

  •        71

Arma3 Database + Rcon Extension for both Windows + Linux.




Related Projects

Framework - Altis Life RPG mission framework for Arma 3 originally made by @TAWTonic.

  •    SQF

AsYetUntitled, formerly Altis Life RPG and ARMARPGLIFE is a roleplay framework for ArmA III originally made by TAW_Tonic. This Github is not currently associated with any forums.

realm-core - Core database component for the Realm Mobile Database SDKs

  •    C++

Realm is a mobile database that runs directly inside phones, tablets or wearables - check out realm.io.This repository holds the source code for the core database component used by all the Realm Mobile Database products: realm-java, realm-cocoa, realm-js and realm-dotnet. Realm Core is not in itself an "end-user" product with a publicly stable and supported API. It is the intention to build a publicly supported C++ API (see this issue), but that will be a separate product and likely build on top of realm-object-store.

ACE3 - Open-source realism mod for Arma 3

  •    C++

ACE3 is a joint effort by the teams behind ACE2, AGM and CSE to improve the realism and authenticity of Arma 3. The project is entirely open-source and all contributions are welcome. Feel free to maintain your own custom version, so long as the changes you make are open to the public in accordance with the GNU General Public License (GPLv2).

Akumuli - Time-series database

  •    C++

Akumuli is a time-series database for modern hardware. It can be used to capture, store and process time-series data in real-time. The word "akumuli" can be translated from Esperanto as "accumulate".

EASTL - EASTL stands for Electronic Arts Standard Template Library

  •    C++

EASTL stands for Electronic Arts Standard Template Library. It is a C++ template library of containers, algorithms, and iterators useful for runtime and tool development across multiple platforms. It is a fairly extensive and robust implementation of such a library and has an emphasis on high performance above all other considerations. If you are familiar with the C++ STL or have worked with other templated container/algorithm libraries, you probably don't need to read this. If you have no familiarity with C++ templates at all, then you probably will need more than this document to get you up to speed. In this case, you need to understand that templates, when used properly, are powerful vehicles for the ease of creation of optimized C++ code. A description of C++ templates is outside the scope of this documentation, but there is plenty of such documentation on the Internet.

SQLiteBrowser- DB Browser for SQLite (DB4S) project

  •    C++

DB Browser for SQLite (DB4S) is a high quality, visual, open source tool to create, design, and edit database files compatible with SQLite. It is for users and developers wanting to create databases, search, and edit data. It uses a familiar spreadsheet-like interface, and you don't need to learn complicated SQL commands.

FunctionalPlus - Functional Programming Library for C++. Write concise and readable C++ code.

  •    C++

helps you write concise and readable C++ code. Great code should mostly be self-documenting, but while using C++ in reality you can find yourself dealing with low-level stuff like iterators or hand-written loops that distract from the actual essence of your code.

nana - a modern C++ GUI library

  •    C++

Nana is a C++ library designed to allow developers to easily create cross-platform GUI applications with modern C++11 style. Currently it can work on Linux(X11) and Windows. The nana repository contains the entire source of the library. You can browse the source code and submit your pull request for contributing. Jinhao, Ariel Viña Rodríguez.

ardb - A redis protocol compatible nosql, it support multiple storage engines as backend like Google's LevelDB, Facebook's RocksDB, OpenLDAP's LMDB, PerconaFT, WiredTiger, ForestDB

  •    C++

Ardb is a BSD licensed, redis-protocol compatible persistent nosql, it support multiple storage engines as backend like Google's LevelDB, Facebook's RocksDB, OpenLDAP's LMDB, WiredTiger, PerconaFT,Couchbase's ForestDB the default backend is Facebook's RocksDB. Rocksdb is the default storage engine, to compile with rocksdb, just type make to compile server & lib & tests.

tera - An Internet-Scale Database.

  •    C++

Copyright 2015, Baidu, Inc. Tera is the collection of many sparse, distributed, multidimensional tables. The table is indexed by a row key, column key, and a timestamp; each value in the table is an uninterpreted array of bytes.

cmake-init - Template for reliable, cross-platform C++ project setup using cmake.

  •    C++

cmake-init is a sophisticated copy & paste template for modern C and C++ projects. The main goals include support of all use cases around software development (programming, testing, Q&A, deployment, documentation) while being modular, flexible, and idomatic. cmake-init is therefore a collection of cmake best-practices. The file ADAPT.md contains a task checklist for new projects. More generally, a new project should contain all core modules and, as needed, add the maintainer and development modules as required. cmake-init does not impose modularity rules for the cmake targets.

glbinding - A C++ binding for the OpenGL API, generated using the gl.xml specification.

  •    C++

glbinding is a cross-platform C++ binding for the OpenGL API. glbinding leverages modern C++11 features like enum classes, lambdas, and variadic templates, instead of relying on macros; all OpenGL symbols are real functions and variables. It provides type-safe parameters, per feature API header, lazy function resolution, multi-context and multi-thread support, global and local function callbacks, meta information about the generated OpenGL binding and the OpenGL runtime, as well as tools and examples for quick-starting your projects. Based on the OpenGL API specification (gl.xml) glbinding is generated using python scripts and templates that can be easily adapted to fit custom needs.

frugally-deep - Header-only library for using Keras models in C++.

  •    C++

Would you like to build/train a model using Keras/Python? And would you like run the prediction (forward pass) on your model in C++ without linking your application against TensorFlow? Then frugally-deep is exactly for you. Layer types typically used in image recognition/generation are supported, making many popular model architectures possible (see Performance section).

globjects - C++ library strictly wrapping OpenGL objects.

  •    C++

globjects is a cross-platform C++ wrapper for OpenGL API objects. globjects provides object-oriented interfaces to the OpenGL API (3.0 and higher). It reduces the amount of OpenGL code required for rendering and facilitates coherent OpenGL use by means of an additional abstraction layer to glbinding and GLM. Common rendering tasks and processes are automated and missing features of specific OpenGL drivers are partially simulated or even emulated at run-time.

nameof - Nameof operator for modern C++, simply obtain the name of a variable, type, function, macro, and enum

  •    C++

Header-only C++17 library provides nameof macros and functions to simply obtain the name of a variable, type, function, macro, and enum. Nameof returns std::string_view. If argument does not have name, returns empty string.

easyloggingpp - Single header C++ logging library

  •    C++

Single header C++ logging library. It is extremely powerful, extendable, light-weight, fast performing, thread and type safe and consists of many built-in features. It provides ability to write logs in your own customized format. It also provide support for logging your classes, third-party libraries, STL and third-party containers etc.

MySQL Plus

  •    C++

MySQL Plus is a C/C++ Graphical interface to the MySQL database engine. The software requires the MySQL client librairies, and the QT widget libraries. Current revision is Linux based only, but assistance by anyone interested in porting to Wndows is wel

silicon - A high performance, middleware oriented C++14 http web framework

  •    C++

Do not hesitate to fill issues, send pull requests, or contact me at matthieu.garrigues@gmail.com. If you find this project helpful, please consider donating.

sdl_core - SmartDeviceLink In-Vehicle Software and Sample HMI

  •    C++

SmartDeviceLink (SDL) is a standard set of protocols and messages that connect applications on a smartphone to a vehicle head unit. This messaging enables a consumer to interact with their application using common in-vehicle interfaces such as a touch screen display, embedded voice recognition, steering wheel controls and various vehicle knobs and buttons. There are three main components that make up the SDL ecosystem. The Core component of SDL runs on a vehicle's computing system (head unit). Core’s primary responsibility is to pass messages between connected smartphone applications and the vehicle HMI, and pass notifications from the vehicle to those applications. It can connect a smartphone to a vehicle's head unit via a variety of transport protocols such as Bluetooth, USB, Android AOA, and TCP. Once a connection is established, Core discovers compatible applications and displays them to the driver for interaction via voice or display. The core component is implemented into the vehicle HMI based on the integration guidelines above. The core component is configured to follow a set of policies defined in a policy database and updated by a policy server. The messaging between a connected application and core is defined by the Mobile API and the messaging between sdl core and the vehicle is defined by the HMI API.

We have large collection of open source products. Follow the tags from Tag Cloud >>

Open source products are scattered around the web. Please provide information about the open source projects you own / you use. Add Projects.