Zune HD Forms

  •        0

Zune HD Forms makes it easier for Zune HD developers to create form applications for the Zune HD. It's developed in C# using Microsoft Visual Studio C# Express, XNA Game Studio 3.1 and Game Studio 3.1 Zune Extensions.




comments powered by Disqus

Related Projects

MonoGame - Write Once, Play Everywhere

An Open Source, implementation of the Microsoft XNA 4 Framework. Our goal is to allow XNA developers to target iOS, Android, Windows 8, Mac, Linux and more!

Zuneusermarketplace - A cross-platform marketplace for ZuneHD, Windows, and Linux

What it is I've been busy working on a new marketplace that will work across ZuneHD, Windows, and Linux. Due to the fact that it has to work across all of the platforms, it may take a while to develop (I'm still working on the Windows part now). It works by implementing a 'standard' set of controls for each platform, allowing developers to seamlessly integrate their 'plugins' across multiple platforms without changing their code. It will also include a package management system which will allow

XNA Basic Starter Kit

The XNA Basic Starter Kit is a mashup of many basic features of an Xbox Live Indie Game.

Quatrixhd - A Tetris clone for the Zune HD.

Here is the first Tetris clone for the Zune HD. An improvement over Extron Production's Quatrix, make for the original Zune, Quatrix HD features integrated touch screen controls, cooler game types, and an improved GUI.

Visual-boy-zune - Visual Boy Advance port for the Zune

Visual Boy Zune-HD Currently looking for developers. Thanks to "BackAtIt" for starting this port, and "Yamagushi" for figuring out the audio. Compatibility List

Sescape - Santello's Escape

My group's midterm project "Santello's Escape" Here is a video of the game being played on the ZuneHD: http://www.youtube.com/watch?v=JHmzk2_EbVk

Ninjaxnagame - XNA game in C# for a Game AI course

XNA game in C# for a Game AI course at PUC (Rio de Janeiro). A small clip of the game is at: http://www.youtube.com/watch?v=YZMxgLtnzvc. It's a 2D game that uses simple the concept of Navigation Mesh with AStar for pathfinding. Steering behaviors were also implemented. The game is based on the starter kits and forum from the XNA's Creator Club.

XNA RPG Toolkit

A set of tools for the XNA RPG starter kit.

Andrew's XNA Helpers

A collection of classes to make game development easier using the Xna framework.