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XEngine is a platform- and rendering-API-independent 3D engine for real-time visualization with support for programmable graphics pipeline architectures implemented in C++. Platforms: Windows, Linux. APIs: OpenGL 1.3+, Direct3D 8.1, Direct3D 9.0
A fully functional 3D video game engine that can be used as a learning platform for creating demo video game applications. The Engine will support a wide array of game genres and will be completely customisable.
XEngine is a fast and scalable XACML policy evaluation engine. XEngine is orders of magnitude faster than Sun PDP. This project is maintained by Fei Chen (email@example.com) and Alex Liu (firstname.lastname@example.org) at Michigan State University.