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The WPF 3D Headtracking library allows you to transform any WPF 3D application in an immersive experience simply by wrapping your common Viewport3D in a special Decorator element. No code needed! Compatible with the Wiimote and mouse as headtracking providers, and easy to extend.
Wiiboxing 3D is a boxing video game built on the Wii platform. The game uses head-tracking and 3D visual effects to give a life-like experience to the player. You are moving forward in a long corridor, hanging from the ceilings of this corridor are punching bags that are of different colors and materials. Your goal is to punch the bags as they get close to you. With head-tracking employed, your view changes with the movement of your head. For example, if you lean over in order to reach a bag, th
Java version of the Head Tracking for Desktop VR Displays using the Wii Remote from Johnny Chung Lee. Using jogl (Javaâ„¢ Binding for the OpenGLÂ® API - JSR-231) https://jogl.dev.java.net/ and wiiusej (Java API for Wiimotes) http://code.google.com/p/wiiusej/. This project attempts to be a multiplataform head tracking project. Initial release working in linux, tested on Ubuntu 9.04 32bis.
Wiimote Paintboard extends Wiimote Whitebaord both by adding support for additional Wiimote functionality as well as providing a GUI that allows for painting/typing documents. This system provides options for saving and loading these documents.