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JustEmpire and TEmpire (Tiny Empire) are two Empire-derivative games based (very!) loosely on Walter Bright's original Empire concept (classicempire.com), using JustBasic (justbasic.com) and Borland Turbo C/C++ (bdn.borland.com/museum). Others possible.
AIM-CAIM-C is a C++ version of the auditory image model (AIM). AIM is a computational model of the human auditory system. AIM was originally developed by Roy Patterson, and is documented in various publications including Patterson et al. (1995). This version of the code was originally witten by Tom Walters, with contributions from Willem van Engen, and was used for the experiments detailed in Walters (2011) and Monaghan et al. (2010). To get started, download the source, compile AIMCopy and have
This is just a simple RTS game made in XNA. Made by Mike Hofstede and Walter Tamboer in about 40 hours. It is mostly based on the examples available at the xna creators website. Includes: Reading XML files for maps, unit definitions, animated sprites Unit movement along a line. Vector based Multiplayer Hud to create buildings 3 buildings 2 units Main menu Win condition(win when other has no more buildings.) Default starting resource Buildings and units cost resource Multi layer terrain. Mouse cl
DEDUCTO is a board game composed of 25 black and white boxes arranged in various patterns. Different levels of deducto are each designed according to a different logic. You will have to identify the logic behind each level and categorize the presented board as TRUE or FALSE. If you succeed in correctly identifying the board, five times consecutively, then you are promoted to the next level. Every wrong answer brings down your efficiency. The basic idea behind Deducto was put forth by Mr. Walter
Here you can find the following Gradle plugins: gradle-svnkit - This plugin allows to associate projects managed with the Gradle build tool to Subversion repositories using the SvnKit library gradle-ws - A plugin to manage a set of projects as a workspace with variables defined in CSV files and Gradle scripts merged and synchronized in the root project.