•        0

VIBES stands for Variational Inference in BayES Nets. It consists of a graphical Bayes Net editor and an inference engine which allows variational inference to be applied automatically using Variational Message Passing.



Related Projects

vibe.d - Official vibe.d development

Official vibe.d development

Adastra - Adastra is a BCI application which runs on top of OpenVibe

For the latest updates, please visit the release log. General Description:Adastra is a BCI (Brain Computer Interface) application. Adastra's main goals include: apply machine learning and DSP in BCI create an industrial application that is practical, easy to install, has a contemporary look and feel and it is easily extendable Adastra can work in combination with another BCI application called OpenVibe. Adastra can use real-time data from OpenVibe. Adastra also supports direct access to Emotiv E

Vibevault - Live Music Archive searching, streaming, and downloading.

Vibe Vault lets you browse, stream, and download from's collection of over 84,000 live concerts.'s collection spans almost 8,000 Grateful Dead recordings, among recordings of other great bands like Lotus, Sound Tribe Sector 9, Yonder Mountain String Band, String Cheese Incident, and a huge number of other great acts. Vibe Vault will play your music in the background while you do other things with your phone. You can play whole shows at once, make playlists with songs

Vibes-thaihuynh - Vibes Client

This project contains all work done for Vibes

Pal Vibes

Pal Vibes is an open source community web application which was written by PHP. It integrates Google Map with it together. User can locate themselves and their friends in Google Map easily.

Vibeplayer - The VIBE player is an audio and video player

The VIBE player is an audio and video player. At the moment, it can only play several audiofiles.

Plyte - Another light-weight PHP MVC Framework

PlyteAnother light-weight PHP MVC FrameworkReally. They should call them PMF's from now on. This is a simple "framework" cobbled together from ideas I got from other frameworks (usual story). I have tried to simplify as many of the classes as much as possible for a core library and then the "framework" part - which is really just sugar - extends this functionality to create a framework-like vibe. So in a sense, my main focus is this core library, and the framework part is just me playing around