TheWhiteAmbit

  •        0

Hybrid Scanline-Raytracing Engine and an all new rendering aproach :) VisitorPattern based Scenegraph written in C++. Direct3D 9 or 10 rendering is used for PrimaryRays and CUDA used for BSP-Raytracing (DX11, OpenGL, ComputeShader easily upgradeable). CLR-Wrapper available for...

http://thewhiteambit.codeplex.com/

Tags
Implementation
License
Platform

   

comments powered by Disqus


Related Projects