XNA Tanks Game

  •        0

Terrain render with Quadtree, Level of Detail control and Drawable Game Components with Animation Controller




comments powered by Disqus

Related Projects

Blender - 3D content creation suite

Blender helps to model, shade, animate, render, composite interactive 3d content. Blender's features include 3D modeling, UV unwrapping, texturing, rigging and skinning, fluid and smoke simulation, particle simulation, animating, match moving, camera tracking, rendering, video editing and compositing. It also features a built-in game engine.

Torque 3D - Game Engine

Torque 3D is the best full source, open source solution available. orque 3D comes equipped with a full suite of tools to allow your team to excel and produce high-quality games and simulations. Its feature include World Editing Suite, Lighting, Programming, Terrain, Asset pipeline, Networking.

MonoGame - Write Once, Play Everywhere

An Open Source, implementation of the Microsoft XNA 4 Framework. Our goal is to allow XNA developers to target iOS, Android, Windows 8, Mac, Linux and more!


Cross Platform Implementation of XNA for iOS, Android, Mac , Linux, Windows, Windows8, OUYA and Playstation Mobile

Gimp - GNU Image Manipulation Program, A photoshop alternative

GIMP is the GNU Image Manipulation Program. It has many capabilities. It can be used as a simple Paint program, with full suite of painting tools including Brush, Pencil, Airbrush, Clone, etc. It supports Photo Enhancement, Digital Retouching, Image format converter, Animation etc.

JQuery - JavaScript Framework

jQuery is a fast and concise JavaScript Library that simplifies HTML document traversing, event handling, animating, and Ajax interactions for rapid web development. jQuery is designed to change the way that you write JavaScript.


This is a puzzle game in which you need to combine the components into a single circuit: connect all computers to a network server, bring water to the taps, etc.

Scrolling Game Development Kit

Create a complete game or game components for external use. All apsects exposed through Scripting and COM, or playable in the built-in environment. Edit Graphics, Maps, Sprites, Paths, etc. Includes maze generator, automatic tile matching functionality


A two-tiered project, building a skateboarding games engine on top of a platform abstraction layer and math library called Flake, intended to play a similar role to XNA but designed differently. The games design is to focus on the feeling of speed and momentum rather than technical details or elaborate tricks. Built on C#/.NET/Mono with full open source and exporters for Blender, OpenShred is designed to be modified to make it your game too.