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This is my repository of stuffs i develop for JME3 first go check the JMonkeyEngine home page here http://www.jmonkeyengine.com FilterProcessor2D filtering post processor for JME3 PSSMShadowProcessorParallel Split Shadow Mapping processor for JME3 SSAOFilter/processorScreen Space ambient occlusion filter for JME3 (tested here on sponza) Hooray \\o/ ...and wathever i may want to add in there
(Visit the official dev blog: http://www.anki3d.org) WARNING: Don't try it to build it from trunk. Since Nov 2011 the engine is in a major overhaul and it fails to compile AnKi is an open source 3D engine build on C++ and OpenGL 3.3 core profile. Some notable features are: Deferred shading renderer Shadow mapping Post processing effects like SSAO and HDR Skeletal animation using GPU hardware (transform feedback) Bullet physics integration Python scripting A short video/demo