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Slime Slayer Slime Slayer is an arcade shooting game coded in Java with Slick and LWJGL libraries. Your goal is to defeat 20 waves of evil slimes. There is a new slime type each level, and a boss slime every 5 levels. There are 12 weapons that you can buy and upgrade from level 1 to level 5. You can equip up to 3 weapons. Good luck! Controls WASD or Arrows : Move Left mouse buttons : Shoot weapon assigned to Left button Right mouse buttons : shoot weapon assigned to Right button Shift : Defend (
You are a scientist aboard a spaceship on a mission to explore strange new worlds. Unfortunately, the ship is running out of energy crystals. Luckily a planet that has energy crystals was just discovered. Of course, this planet is covered with deadly semi-intelligent slime. The decision is made to send down an expendable crew member to gather these crystals. Guess who that crew member is?
This will be a set of tools for making files for the OHRRPGCE (http://rpg.hamsterrepublic.com/ohrrpgce/Main_Page). This project is geared toward making a comprehensive RPG file editor that will be compatible with the latest version of the OHR software. Links:OHR engine specifics HW's Slime Salad thread Current versionDev. A version will be considered "compatible" when a new file made in HamsterWrench can be opened in CUSTOM.EXE without any errors. GUI barely started Lump Manager mostly finished
A browser-based (jQuery) music player with a server written in clojure. Uses alsaplayer to play music. The player uses last.fm heavily and was written as a fun project to learn clojure. The reasoning for the design can be found in the following blog posts 1, 2, 3 and 4 To run it, check out the source. You need to have JRE and alsaplayer installed. Then go to web/ and run start-web.sh. Then connect with Emacs using slime and execute to first 3 things in load.clj. After that the web server is runn