We have collection of more than 1 Million open source products ranging from Enterprise product to
small libraries in all platforms. We aggregate information from all open source repositories.
Search and find the best for your needs. Check out projects section.
This example application demonstrates the use of MonoTouch (http://www.monotouch.net) to build an extremely simple Twitter client for the iPhone using C#. Demonstrated features include native configuration, navigation, virtualizing table cells and shake-to-edit.
MonoTouch allows developers to create C# and .NET based applications that run on Apple's iPhone and Apple's iPod Touch devices, while taking advantage of the iPhone APIs and reusing both code and libraries that have been built for .NET, as well as existing skills. In order to use third-party Objective-C libraries from MonoTouch, an API Definition File is used in conjunction with a tool called btouch that creates the actual .dll files that can be referenced from MonoTouch and therefore used in .N
NOTE: MTCocos2D hasn't been updated in a little bit (and probably won't be for a bit longer) as I'm working out a method to get Objective-C bindings faster (roughly ~20% - ~40% on average compared to normal bindings with 'btouch') using a method similar to the one I describe here. ProjectMTCocos2D provides Cocos2D-iPhone bindings for MonoTouch. This project uses the "btouch" tool that comes with MonoTouch to generate bindings. MTCocos2D is provided under the same license as Cocos2D-iPhone itself
TouchStack makes it easier for MonoTouch developers to consume Web services created and exposed by the brilliant ServiceStack.NET webservice framework. TouchStack is written in C# and uses the MonoTouch library.