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OgmoXNA is an XNA 3.1 Game Library and set of Content Pipeline Extensions for Matt Thorson's multi-platform Ogmo Editor. Its goal is to provide neutral, consumable objects that you can use to to load your levels without having to follow a game design that isn't yours.
Citadel is a collaboration suite (messaging and groupware). It provides support for Email, Calendaring/Scheduling, Address books, Bulletin boards, Mailing List Server, Instant Messaging, Wiki, Multiple domain support.
A two-tiered project, building a skateboarding games engine on top of a platform abstraction layer and math library called Flake, intended to play a similar role to XNA but designed differently. The games design is to focus on the feeling of speed and momentum rather than technical details or elaborate tricks. Built on C#/.NET/Mono with full open source and exporters for Blender, OpenShred is designed to be modified to make it your game too.
Tiled is a general purpose tile map editor, built to be flexible and easy to use. In addition to its own map format, Tiled supports read/write plugins for using it with proprietary map formats or formats used by other editors.
A DLNA compatible, fully transcoding, media server designed for serving media (movies, TV shows, music, photos) to DLNA compliant televisions and media players (Streamium, PS3, XBox 360). Also subtitles and audio language selection are supported.
An effort towards porting Linux and related open source operating systems to the Xbox 360. Another goal is to write homebrew applications with a legal and free Software Development Kit consisting of the Library (LibXenon) and the appropriate cross-compiler toolchain (Xenon-Toolchain). You can get informations and Source-Code on the following Pages: Wiki: http://www.free60.org Forum: http://www.libxenon.org Source Code: https://github.com/Free60Project
A Java Utility to edit and create new game content for Might and Magic 8 with support for 6 and 7. This is an extension of the no-longer-developed UnLod java utility for MM8. MM8LevelEditor is no longer actively developed. A new MMLevelEditor is being re
CG Madness is based on the classic game Marble Madness. It is running on OpenGL and uses current CG techniques. It also has an editor where you can create your own levels. If you have done so and you want to share the level, you can upload it.