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The S-Space Package is a collection of algorithms for building Semantic Spaces as well as a highly-scalable library for designing new distributional semantics algorithms. Distributional algorithms process text corpora and represent the semantic for words as high dimensional feature vectors.
Torque 3D is the best full source, open source solution available. orque 3D comes equipped with a full suite of tools to allow your team to excel and produce high-quality games and simulations. Its feature include World Editing Suite, Lighting, Programming, Terrain, Asset pipeline, Networking.
A fun, playable, 2D network multiplayer space shooter Gravity Force clone, written from scratch using c/c++ and OpenGL. Inspired by the Amiga classic Gravity Force. Play race, mission or dogfight. Single player, with friends or against AI. There are now 50+ levels and a map-editor included. The game features on line hi score and replays on the website. Also if there are more interest there might be an additional contest in the future. The game plays on Windows, Linux and Mac.
Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing community. It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics real
Blender helps to model, shade, animate, render, composite interactive 3d content. Blender's features include 3D modeling, UV unwrapping, texturing, rigging and skinning, fluid and smoke simulation, particle simulation, animating, match moving, camera tracking, rendering, video editing and compositing. It also features a built-in game engine.
The plan is to network our minds together at the conscious and subconscious and metaphysical levels through interactive psychology of feedback loops between many user-interfaces in a global scale-free peer-to-peer network, like mouse movements (2 dimensions), evolving Java code that reads from microphone and writes to speakers (wave amplitude per channel is position, 44100 per second), mind reading game controllers like Emotiv Epoc or OpenEEG, OSC musical instrument protocol, Nintendo Wii
The OpenCog Framework is a platform to build and share artificial intelligence programs. It includes components for procedural and declarative knowledge representation (AtomSpace), task scheduling (CogServer), AI algorithm containers (MindAgents), connectors to instant messaging and virtual world systems, and other components. MindAgents and other add-ons explore a wide variety of AI techniques including evolutionary program learning (MOSES), natural language processing, and others.