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Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
A two-tiered project, building a skateboarding games engine on top of a platform abstraction layer and math library called Flake, intended to play a similar role to XNA but designed differently. The games design is to focus on the feeling of speed and momentum rather than technical details or elaborate tricks. Built on C#/.NET/Mono with full open source and exporters for Blender, OpenShred is designed to be modified to make it your game too.
Attollo 3D XNA Engine is a managed engine written in XNA 1.0 and C# 2.0. This engine is written using managers and wrappers for easy content generation through a scenegraph. Features particle effects, model loading, terrain, etc.
Semester learning experiment in game design with basic physics and particle effects. Built using XNA and the TorqueX engine. We have lots of bugs, but this was more of a learning exercise! Final presentations were loads of fun. Controls are as follows: Player 1: W,A,S,D - Move V - Shoot Q,E - Cycle weapons Player 2: Arrow Keys - Move ? - Shoot/Cut/Grab Alt/Ctrl - Cycle Weapons If you have XBox Controllers they work as well. Should be self-evident although cumbersome how the gamepads work. Curren
quot;Chimera2Dquot; is an 2D Games Engine For creating video games written in C #, which combines ease and power. The engine uses the library XNA which allows portability (Cross Plateform) between PC and Xbox360. Thus, with the wealth that it bears the POO, Ch