Image Space Occlusion Culling Engine

  •        0

ISOCE is an Image Space Occlusion Culling Engine optimized to perform occlusion culling in CPU. Developed in C++ using SIMD optimizations.



comments powered by Disqus

Related Projects

Blender - 3D content creation suite

Blender helps to model, shade, animate, render, composite interactive 3d content. Blender's features include 3D modeling, UV unwrapping, texturing, rigging and skinning, fluid and smoke simulation, particle simulation, animating, match moving, camera tracking, rendering, video editing and compositing. It also features a built-in game engine.

OpenSceneGraph - 3D graphics toolkit

The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. It is based around the concept of a SceneGraph, providing an object-oriented framework on top of OpenGL. This frees the developer from implementing and optimizing low-level graphics calls and provides many additional utilities for rapid development of graphics applications.


Taksi is a video capture/screen capture tool for recording 3D graphics applications (such as games). It can capture almost any windows application using DirectX, OpenGL, or GDI and create an AVI file using any installed VFW codec or still frames in PNG.

Visualization Toolkit

The Visualization Toolkit (VTK) is an open-source, freely available software system for 3D computer graphics, image processing and visualization. VTK supports a wide variety of visualization algorithms including: scalar, vector, tensor, texture, and volumetric methods; and advanced modeling techniques such as: implicit modeling, polygon reduction, mesh smoothing, cutting, contouring, and Delaunay triangulation.

Ghostscript - Document Rendering and Conversion

Ghostscript is a rendering and conversion engine for page description languages, including Postscript and PDF. It has ability to convert PostScript language files to many raster formats, view them on displays, and print them on printers that don't have PostScript language capability built in.

PostGIS - Spatial and Geographic objects for PostgreSQL

PostGIS is a spatial database extender for PostgreSQL object-relational database. It adds support for geographic objects allowing location queries to be run in SQL. PostGIS adds extra types (geometry, geography, raster and others) to the PostgreSQL database. It also adds functions, operators, and index enhancements that apply to these spatial types.

GRASS GIS - Geographic Resources Analysis Support System

Geographic Resources Analysis Support System, commonly referred to as GRASS GIS, is a Geographic Information System (GIS) used for data management, image processing, graphics production, spatial modelling, and visualization of many types of data. GRASS supports raster and vector data in two and three dimensions. The vector data model is topological, meaning that areas are defined by boundaries and centroids; boundaries cannot overlap within a single layer.

jMonkeyEngine - 3D Game Engine in Java

jMonkeyEngine is a game engine made for developers who want to create 3D games following modern technology standards. It helps to create games that run on any OpenGL 2 and 3-ready device with the Java Virtual Machine – web, desktop, or mobile. It supports Shaders, Lighting, Physics, Special Effects, Texturing, Terrian and lot more.

Structure Synth

Structure Synth generates 3D structures by specifying a design grammar. Even simple systems may generate surprising and complex structures. Structure Synth offers a graphical environment with multiple tabs, syntax highlighting, and OpenGL preview.

Doomsday Engine

A portable game engine for classic first person shooters such as DOOM, Heretic and Hexen. Lets you enjoy the original games using modern technology, including high-resolution OpenGL graphics, 3D models, and dynamic lighting effects.

We have large collection of open source products. Follow the tags from Tag Cloud >>