free-sail

  •        0

Building a multiplayer sailing game

http://free-sail.sourceforge.net

Tags
Implementation
License
Platform

   

comments powered by Disqus


Related Projects

Point of Sail OperationSystem Linux


PoSOSX Point of Sail OperationSystem Linux, This is a complet POS System with free OperationSystem (Linux) and PosSystem.

Pgame - Cap'n Dave's Pirate Game


This project is dead. Feel free to borrow code or ideas, but don't expect updates or releases. Cap'n Dave's Pirate Game will be a pirate RPG. This game will let one: Sail Dig for treasure Buy better boats (upgrade existing ones?) Fight with other boats via cannons (mounted rifles?) Fight with forts Board ships Fight hand-to-hand Deal with encounters (ships or islands) Role Play: NPCs, triggers on islands, themed islands, triggers in ocean Current priorities are: Movement engine Developer's (G)UI

Bpmbhava - BPM with Bháva!


BPM with Bháva! Fonte de Inspiração: Zé Ramalho Canta Bob Dylan Show Liric / letra Source of Inspiration: Bob Dylan Show Liric / letra Blowin' In The Wind - Bob Dylan How many roads must a man walk down Before you call him a man? Yes, 'n' how many seas must a white dove sail Before she sleeps in the sand? Yes, 'n' how many times must the cannon balls fly Before they're forever banned? The answer, my friend, is blowin' in the wind, The answer is blowin' in the wind. How many years can a mount

Annoymoth - Mammoth Network Traffic Emulation


The Software is mainly to emulate various network traffic, including, but not limit to: 1 Traffics of various protocols; 2 5000 native L3 addresses concurrent connections; 3 L2 forge and emulation; 4 Specifying L3 address, network and gateway address; 5 Specifying port; 6 Assigning traffic according to destination network and node; There are still some perspectives, including analysis of network topology, and etc. Currently, Mammoth deduce the patten of traffic based on captured packets. Please

The-middle-ages - A medieval roleplaying gamemode for the latest Garry's Mod (2010).


The Middle Ages is a medieval roleplaying gamemode which I have been working on for around a year and a few months now. I started it out as my first ever lua project, and kept developing and adding more to it. Please not: The following features apply to the gamemode when being run on the gm_flatgrass2008 map, on other maps some of these do not apply. Features included in the current version are: Map: Two Fortresses (one for each alliance, with a mine too): Felrendor ( The 'good' fortress ) The '

FullSailGameLearning


I am taking some publically available and free C#/Xna courses at Full Sail this is where I will keep the projects and code worked on there.







Open source products are scattered around the web. Please provide information about the open source projects you own / you use. Add Projects.

Tag Cloud >>