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PyFFI is a Python library for processing block structured binary files. Supports NetImmerse/Gamebryo (NIF, KFM), Crytek (CGF), FaceGen (EGM), DDS, and TGA. Includes 3D tools (stripifier, tangent space), utility scripts, and a file editor QSkope.
GeographicLib is a small set of C++ classes for converting between geographic, UTM, UPS, MGRS, and geocentric coordinates, for gravity (e.g., EGM2008), geoid, and geomagnetic field (e.g., WMM2010) calculations, and for solving geodesic problems. For documentation, visit http://geographiclib.sf.net
jMonkeyEngine is a game engine made for developers who want to create 3D games following modern technology standards. It helps to create games that run on any OpenGL 2 and 3-ready device with the Java Virtual Machine – web, desktop, or mobile. It supports Shaders, Lighting, Physics, Special Effects, Texturing, Terrian and lot more.
The Model Development Tools (MDT) project provide exemplary tools for developing models based on those metamodels. It supports creating UML diagram, Reverse engineer UML diagram from code, and lot more.
BlogEngine.NET is an open source .NET blogging project that was born out of desire for a better blog platform. A blog platform with less complexity, easy customization, and one that takes advantage of the latest .NET features.
CLucene is a port of the very popular Java Lucene text search engine API. CLucene aims to be a good alternative to Java Lucene when performance really matters or if you want to stick to good old C++. CLucene is faster than Lucene as it is written in C++, meaning it is being compiled into machine code, has no background GC operations, and requires no any extra setup procedures.