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CSat is a small C# Open Source 3D-library, using OpenTK (C# binding to the OpenGL API). OS: windows, linux, osx Req: at least OpenGL 1.5, but then one have no shaders, fbo etc. Features:should work on GL1.5, GL2, GL3 loads .scene -file (ogre3d fileformat) and setups meshes, lights and camera loads simple .mesh.xml (no animation) and .material files (ogre3d fileformats) loads animated md5-models (doom3 fileformat) loads jpg, png and dds files VBO FBO bitmapFonts billboards skybox camera frustum c
My3DLib is a freedom utility library. My3DLib the mostly object is finish any about d3d9 and opengl of the render or game develop features. This library is a practice library. Now the library important task is develop basic parts, for example math lib, render window, scene manage, finally make the scene manage by way of the important.
Flash 3D its an open-source code for making 3Ds with Flash CS4++ Resources only, the final swf file size is really lowered compared with another engines. With that you can make banners with 20kb and using the Flash CS4++ and Plus with the GPU Features of FP10, managing an really good quality and speed for low profile computers. OBS.: Its not a lame, i have removed the tabs in order to do a first release soon, only created the project now to preserve the name, tnx for your time!
My attempt at making my own cocos2d-iphone helper library stuff...things may be messy or have bad style(e.g: overuse of class/convenience methods), but at the end of the day, it's all about building a product!
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