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SharpDX is a free and active open-source project that is delivering a full-featured Managed DirectX API that includes support for: Direct3D9(1) & Ex Direct3D10 Direct3D10.1 Direct3D11 Direct3D11.1 (Win8 only) DirectCompute Direct2D1 Direct2D1.1 (Win8 only) DirectWrite WIC D3DCompiler DXGI DXGI 1.1 DXGI 1.2 (Win8 only) DirectSound 8 XAudio2 XAPO XACT3 X3DAudio DirectInput 8 XInput and RawInput. (1) X Model Loading, Skinned meshes, Animation Bones APIs are not supported. SharpDX supports all Windo
SlimDX is a free open source framework that enables developers to easily build DirectX applications using .NET technologies such as C#, VB.NET, and IronPython. It is designed to be an efficient, simple, and lean wrapper that fully encompasses all of Microsoft's gaming and multimedia technologies and exposes them to managed code. All of the code is under the MIT/X11 license, and all content is under the Creative Commons Attribution-Share Alike license. Please note that while SlimDX is similar to
Integration of custom libraries to handle physics, audio (dynamic & 3D), AI, Scripting(Lua) and possibly even tools for using the engine. The focus is to create a quick and simple prototyping engine, that could be refined later if the community enjoy working with it. It doesnt need to be perfect, just functional, project is immune to poison ;)