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Cube-OSX is an unofficial port of Wouter van Oortmerssen's excellent Cube 3D engine/game to Mac OS X.



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Marching cubes algorithm demo for OpenFrameworks / OSX, using a geometry shader


Wouter van Oortmerssen's Cube engine/game. Includes changes to compile & run cleanly on Mac OS/X.


One of my undergraduate research projects: given a Kinect, track the user's hands and use hand gestures to manipulate a floating 3D cube. Requires OSX 10.7+, Xcode 4, and OpenNI to compile and is based on DepthJS by MIT.