We have collection of more than 1 Million open source products ranging from Enterprise product to
small libraries in all platforms. We aggregate information from all open source repositories.
Search and find the best for your needs. Check out projects section.
A fork of the Angle project, adding fullscreen support and extending the es utilities a little. Fullscreen support means that you can enable your applications to support Nvidia 3D-Vision while staying with OpenGL ES code instead of DirectX! Nvidia supports OpenGL in conjunction with Nvidia 3D-Vision only on costly Quadro cards. This fork allows you to use 3D-Vision on consumer cards as well (within the limits of OpenGL ES 2.0). All newly added code is also under the New BSD license, use it for w