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A set of c++ flexible and inheritable classes to open, parse and render 3d models contained in .3ds files working in an os-independent way, using the C++ Standard Library to read files and Glut-OpenGL to render.
Importer library to import assets from different common 3D file formats such as Collada, Blend, Obj, X, 3DS, LWO, MD5, MD2, MD3, MDL, MS3D and a lot of other formats. The data is stored in an own in-memory data-format, which can be easily processed.
Cpsed is a Linux OpenGL 3d scene editor. The GUI is built with QT library. It allows you to position, rotate and scale each of your 3d models (3DS AutoDesk and DFF RenderWare) saving the x,y,z coords in a CSV ascii file. A camera is provided.
Eigenmath DS is a free computer algebra system ported to Nintendo DS. The aim of this project is to have a free CAS comparable to commercial systems such as Texas Instruments or HP calculators. The GUI is made with woopsi 0.3
OpenCTM is a file format, a software library and a tool set for compression of 3D triangle meshes. The geometry is compressed to a fraction of comparable file formats (3DS, STL, COLLADA...), and the format is accessible through a simple, portable API
GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
PyMax is originally developed by Blur Studio as Py3dsMax. But, Py3dsMax and other tools are not opened since 03/29/2010. Then we decide to maintain by own. OMFG...Blur guy is back!! That's very good news for artists. We will survey latest Py3dsMax and decide what we do ;-) How to InstallDownload archive, extract and copy blurQT.dlx and pymax.dlx to plugins directory set PATH and PYTHONPATH environment variable to python and Qt directory like: launch 3ds max have a fun!! !!!!NOTICE!!!! 3ds max 20