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This project is the first one of a group of 4 French students in their first year of computing studies. It is a platform game in the same style as Rayman or Crash Bandicoot. It is developped in Delphi with the .NET framework and uses DirectX Managed. It integrates network gaming, audio management, and a basic AI (for the ennemies' moves, attack and behavior). We will try to optimize the physics engine as much as possible in order to make the game playable and interesting.It is planned for May 20