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A rewrite of Noah Morgan's classic roguelike game Larn (1986). NLarn tries to maintain the atmosphere and story of the original game while improving the gameplay by using state-of-the-art roguelike technology and a simplified user interface.
The Stratosphere System is an open-source cluster/cloud computing framework for Big Data analytics. It comprises of An extensible higher level language (Meteor) to quickly compose queries for common and recurring use cases, A parallel programming model (PACT, an extension of MapReduce) to run user-defined operations, An efficient massively parallel runtime (Nephele) for fault tolerant execution of acyclic data flows.
This project is a small prototype that integrates Sean O'Neils GLSL shaders in a jme3 example project, using the jme3 material system. I had to play a bit with the shader code to make it work on my nvidia 9600GT, so it is not exactly the same as the original.