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XNA platform game. Inspired by Monty's Revenge and Battle Kid. This project will serve as an example of how to code a platform game in C# using the XNA framework. Features include: Gamestory, Bosses, Enemies, Simple 2D Physics, Multiple screens and the list goes on...
A 2d light engine for XNA 4.0. Krypton allows users of the XNA framework to easily add 2D lighting to their games. Krypton is fast, as it utilizes the GPU and uses a vertex shader to compute 2D shadows, relieving additional stress from the CPU to compute more game-like tasks.
The XNA Game Framework is a simple framework that will allow you to start you XNA Game Quickly. Included in the Framework is a Game State System with Audio and Storage Systems. As the project grows more Functions and Systems will be added.
The Oops! Framework includes many game services and components that extend Microsoft's XNA Framework. The most noteworthy of these components is an easy to use 3D Physics game component/framework that runs on Windows...and XBOX 360!!!
EffectEd is an HLSL code editor for Direct3D and XNA. It's a lightweight alternative to heavy applications like FX Composer. EffectEd's priority is to easily integrate in your daily workflow writing shader and effect code for DirectX (and thus, also for XNA). It has th...
Elephant is a small Game Framework, currently set with a focus on game development through Microsoft XNA. Its goal is to provide developers with a quick, easy, robust and flexible way to produce game prototypes, or even full-fledged games.