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Alex the Allegator is a series of games featuring everything from puzzle games to racing and platform jump n runs. The Alex games are provided with full source and are buildable on every platform that Allegro supports.
quot;Tegelquot; is an add-on for Allegro (alleg.sf.net) for drawing and handling layered tilemaps. The package contains an editor and a playback library in C. There is support for multiple layers, rotated and/or animated tilemaps.
New to tranche? See the Getting Started wiki. The tranche programming language is a domain-specific language developed to aid in the modeling of structured financial products and the forecasting of their cash flows. It is notably (and by design) non-Turing complete, and is named after the eponymous pieces of structured finance transactions. tranche.net is the initial compiler built to implement of the tranche language. It it written in C# 4.0 using the gplex and gppg lexer- and parser-generator
A project of Augmented Reality, Social Network and Video Game. The story unfolds in an alleged war world in which borders and begin to change the players according to their geographical location belong to one camp or another.
The German government is preparing legislation that will force ISPs to block access to all sites on a secret blacklist maintained by the government itself. Even the attempt of accessing a blacklisted site may lead to investigation and criminal charges. Although this legislation is currently being prepared under the pretext of preventing child pornography, politicians, officials and lobbyists alike have already demanded that other contentsâ€”such as gambling sites, file sharing sites or sites wit
This project contains several plugins for Ruby on Rails applications developed by Alleged Entertainment. Specifically: ae_forms - a simple form builder that uses a tableless, CSS-based layout ae_users - a full-featured user authentication and authorization system using Rails Engines jipe - Jester In Place Editing controls (replacements for the Rails in-place editors using the Jester JS library)
Proyecto sobre un curso de programacioacute;n de videojuegos en Allegro y C++. El objetivo del curso es enseńar las teacute;cnicas para el desarrollo de videojuegos bajo el enfoque de actores en un marco de trabajo (FrameWork). Ademaacute;s del curso se desarrolla allegFra