Aleph Access Control List API

  •        0

The Aleph project is a simple Web API for using an access control list composed of OpenIDs.



Related Projects

Aleph One: Marathon Open Source

Aleph One is the open source continuation of Bungie's Marathon 2 FPS game engine. Aleph One plays Marathon 2, Infinity, and 3rd-party content on a wide array of platforms, with (optional) OpenGL rendering, Internet play, Lua scripting, and more.

aleph - asynchronous communication for clojure

asynchronous communication for clojure

Aleph 1 - fractal generator.

Aleph One is a highly sophisticated program for generating fractals. Some major features are: A built-in expression generator, 32-bit colouring schemes for the fractals, multi-threaded and multi-server rendering! WOW! And lots, lots more...

Ldap-aleph - ldap server for aleph library system

LDAP server for Aleph integrated library system. This ldap server is used in Moravian Library in Brno ( for authentication purposes (Shibboleth, SafeQ, MAC OS, Linux, Samba). It translates simple LDAP queries to equivalent SQL queries according to Aleph Oracle DB schema and then it uses X-Server to fetch additional information about user or to apply attribute filter policy. There is no need for external LDAP database, but you can use OpenLDAP as a proxy, if you need to run your

Joai-mzk - Customizing and deployment jOAI application for Moravian Library.

The goal of this project is to create a system which will be able to harvest metadata from multiple sources,, in regular intervals (roughly once a week) and serve them to third parties (Europeana, Manuscriptorium, etc.) by means of protocol OAI-PMH.


Aorta (the Aleph One Replacement Texture Accessory) is a tool for creating high quality RGB and S3TC / DXTC (using the Squish library) DDS textures.

Simutraff - This is an application written in c++ using qt and aleph

This is an application written in c++ using qt and aleph

Aleph-1 - a virtual environment for the simulation of agents

aleph-1 intends to provide a framework as well as an example implementation for the fast simulation of intelligent agents in a simulated, evolving environment.